Board Game Visual Development
I help designers and studios turn game ideas into clear, production-ready visual systems. From illustrations and card layouts to art direction and print preparation, I support the visual development of board and card games from concept to prototype to manufacturing.
You farted! - 2025-26
A humorous card game built around exaggerated retro-comic illustrations and over-the-top fart humor. For this project, I transformed the client’s AI-generated concepts into a cohesive, print-ready card system. I refined the illustrations, unified the visual style across the deck, and handled the full card layout and production setup so the game could move smoothly from prototype to manufacturing.
Hart's Manor - 2026
A Clue-inspired mystery board game set in a dark, atmospheric campsite. Using the client’s photo references and AI-generated imagery, I developed a consistent visual direction across the board and cards, ensuring the mood stayed cohesive and immersive. I also handled the full layout and print-ready integration, transforming the visual assets into a functional game board and card system ready for production.
King or Queen of the Couch? - 2026
A casual party card game built around humorous everyday situations. Starting from rough AI-generated images provided by the client, I refined the illustrations, corrected visual inconsistencies, and redesigned several backgrounds to create a more cohesive look across the deck. I then built the full production package including card layouts, box design, and a print-ready rules booklet so the game could move directly into manufacturing.
Christian Headbanz - 2026
A Bible-themed party game inspired by the classic guessing format of Head’s Up!. I designed the full visual system for the game, including the box, card backs, rulebook, and page layouts. The project combined AI-generated character illustrations with educational Bible content, which I organized into a clear and engaging card structure. I also coordinated the production process and collaborated with other contributors to bring the project from concept to a complete, print-ready product.
Happy Families – Tourism Edition - 2025
A custom illustrated version of the classic Happy Families card game created for a tourism client in France. I designed the full set of illustrations and handled the card layout to build a cohesive visual identity around local culture and landmarks. The project included the complete production of the card deck and print-ready files for manufacturing.
What my clients are saying
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Jorean - Trading cards clientPatrice did a great job with the MightyMon artworks! He works efficiently and communicates his process well. He added elements and details that helped improve our vision, and we're glad to have worked with him!
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David Angeloff - Map clientPatrice was excellent. He did custom labels on a map and brought artistry, professionalism, and skill. He was quick and pleasant and easy to work with. THANK YOU.
Ready to Start Your Game?
Whether you’re working on an early prototype or preparing a game for production, I can help with illustration, visual development, and the overall visual direction of your project.